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Engaging the User: What We Can Learn from Games

It’s all about interaction

Engaging the User: What We Can Learn from Games
Marc Sasinski on August 31st, 2009

As an Interaction Designer, I’m perpetually impressed with the continual design success inherent in most video games. We are taught to know our users by understanding their goals, leveraging mental models, and taking ourselves out of the equation in order to design useful and appropriate interfaces. And although a user-centered design approach is invaluable, I can’t help but wonder how game designers just seem to nail it time and again for what are large and diverse audiences.

[From Johnny Holland - It’s all about interaction » Blog Archive » Engaging the User: What We Can Learn from Games]

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